Programming With QuickTime VR 2.1

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String Atom Structure

A string atom contains a string. The structure of a string atom is defined by the VRStringAtom data type:

typedef struct VRStringAtom {
    UInt16                              stringUsage;
    UInt16                              stringLength;
    unsigned char                       theString[4];
} VRStringAtom, *VRStringAtomPtr;
stringUsage
The string usage. Currently, this field is unused.
stringLength
The length, in bytes, of the string.
theString
The string. The string atom structure is extended to hold this string.

© 1997 Apple Computer, Inc.

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